Post by anton on Nov 10, 2009 21:48:30 GMT -5
Character's name: Anton Jacques Rousseau
Nickname(s), pronunciation (if applicable): Froggy, for those that know it.
Age: 34
Height: Six feet, Two Inches
Weight: 190 lbs.
Job/Position/Title: Military Doctor, now a Civilian
Distinguishing features (extended physical description): coyote as a doctor just the same as his scuffed black boots marked him as a traveller. The coyote stands at a proud, athletic 6'2, with a kind smile and friendly disposition to most he sees. He's dressed casually, a white tunic and dark brown trousers are overlaid with a fine royal blue cloak to keep out the elements. While he appears unarmored, a rapier is often at his side, kept ever sharp. He's taken a pledge to protect life, but in these dangerous times that includes his own. He carries a simple rucksack along with his medical satchel, both carried with an aloof grace that hints at a military background somewhere in the thirtysomething's past. (I'll extend this in time, for now, it's the same as his Furcadia description)
Carries: A large shoulder satchel of general medical supplies and tools of his trade (when out and about), A rapier and dagger, both on his belt, and a smaller dagger in a hidden compartment of his satchel. Various other personal trinkets of value only to him while travelling.
Species: Coyote
Character background: Born to a doctor and his wife, Anton's early childhood was mostly normal. He was loved, his parents were well off, and life was normal... at least until his father could not save the life of a noble's son. Anton's parents were burned for witchcraft, but the sixteen year old Anton escaped. For more than a decade he worked as a doctor in various mercenary camps throughout Kasuria, developing quite a bit of skill with the wounds of combat. After 'retiring', the coyote served as the lead doctor of Landers Estate, learning how to treat the common cold rather than an arrow wound. He spend four years at Landers, making it his home, only to see it burned by mercenaries hired by a rival kingdom. Barely escaping alive, he wandered wherever his whims took him, before finally hearing a tavern rumor about a village in need of all the help it could get.
Pros: As Anton might say, everyone is glad to see a healer when there's an arrow in their gut. While he's not a fighter by trade, he's also quite capable with his rapier and daggers.
Cons: The coyote has been known to get in over his head quite often, such as when he believes he can take on a fully armored group of knights with that rapier of his. Some might call it having more guts than brains. Headstrong to a fault, one can only hope his luck holds or he has a helping hand to get him out of the scrapes he finds himself in.
How often do you plan on being in the dream?: A few times per Week barring RL getting in the way.
Anything else we should know?: N/A
Anything characters within the dream should know? (fame, nobility, a bounty, etc.): A mercenary character or traveller may have heard his name in passing, but he's not famous except for those who's life he's saved.
Nickname(s), pronunciation (if applicable): Froggy, for those that know it.
Age: 34
Height: Six feet, Two Inches
Weight: 190 lbs.
Job/Position/Title: Military Doctor, now a Civilian
Distinguishing features (extended physical description): coyote as a doctor just the same as his scuffed black boots marked him as a traveller. The coyote stands at a proud, athletic 6'2, with a kind smile and friendly disposition to most he sees. He's dressed casually, a white tunic and dark brown trousers are overlaid with a fine royal blue cloak to keep out the elements. While he appears unarmored, a rapier is often at his side, kept ever sharp. He's taken a pledge to protect life, but in these dangerous times that includes his own. He carries a simple rucksack along with his medical satchel, both carried with an aloof grace that hints at a military background somewhere in the thirtysomething's past. (I'll extend this in time, for now, it's the same as his Furcadia description)
Carries: A large shoulder satchel of general medical supplies and tools of his trade (when out and about), A rapier and dagger, both on his belt, and a smaller dagger in a hidden compartment of his satchel. Various other personal trinkets of value only to him while travelling.
Species: Coyote
Character background: Born to a doctor and his wife, Anton's early childhood was mostly normal. He was loved, his parents were well off, and life was normal... at least until his father could not save the life of a noble's son. Anton's parents were burned for witchcraft, but the sixteen year old Anton escaped. For more than a decade he worked as a doctor in various mercenary camps throughout Kasuria, developing quite a bit of skill with the wounds of combat. After 'retiring', the coyote served as the lead doctor of Landers Estate, learning how to treat the common cold rather than an arrow wound. He spend four years at Landers, making it his home, only to see it burned by mercenaries hired by a rival kingdom. Barely escaping alive, he wandered wherever his whims took him, before finally hearing a tavern rumor about a village in need of all the help it could get.
Pros: As Anton might say, everyone is glad to see a healer when there's an arrow in their gut. While he's not a fighter by trade, he's also quite capable with his rapier and daggers.
Cons: The coyote has been known to get in over his head quite often, such as when he believes he can take on a fully armored group of knights with that rapier of his. Some might call it having more guts than brains. Headstrong to a fault, one can only hope his luck holds or he has a helping hand to get him out of the scrapes he finds himself in.
How often do you plan on being in the dream?: A few times per Week barring RL getting in the way.
Anything else we should know?: N/A
Anything characters within the dream should know? (fame, nobility, a bounty, etc.): A mercenary character or traveller may have heard his name in passing, but he's not famous except for those who's life he's saved.